Use Anima to share responsive prototypes with Figma’s constraints and Anima’s breakpoints. But when it comes to responsive prototypes - you need Anima.įigma’s prototype is an image-based prototype, so it can’t run the native responsive features in it. Share a Responsive Prototype □įigma allows you to design with responsive superpowers. You can create and connect as many breakpoints as you like. That means, for a screen size between 320–1023px, you’ll see the mobile design, and for screens over 1024px, you’ll see the desktop design. Let’s say for example - 320px for mobile, and 1024px for desktop. Select one of the frames, and click ‘Preview in Browser’ to see it running.Ĭonnecting frames with breakpoints □ How does it work?ĭesign for the smallest size for each breakpoint.Open Anima’s plugin, click the plus icon (+) next to breakpoints, and select all the frames you want to connect.Start by installing Anima for Figma plugin.The constraints are how it’s going to behave in between the breakpoints. So when sharing your design with your team, stakeholders or clients, you simply share a single link with all screens connected as one.īreakpoints are where the design jumps between mobile, tablet and desktop. With Anima, it is super easy to connect several screen sizes on the same screen. Add Breakpoints with Anima □□īreakpoints are the point at which your design adapts to different screen sizes. □ Tip for images - with constraints, ‘Fill’ is the best option for responsive prototypes That way, the image is always centered, with as much image showing as possible, but never loses its proportions. Simply select ‘Fill’ for the fill image type. When applying constraints to an image, we want to ensure that the image keeps its ratio and doesn’t stretch. Play with the layout to see the behavior of the constraints □ Tip for responsive images Scale - Will keep the layer size and position as a percentage of the Frame’s dimensions.Left and Right / Top and Bottom - Will keep padding from both edges, stretching the layer’s size.Left / Right / Top / Bottom / Center - Will keep the layer size fixed and pin it to the selected direction of the parent Frame.Constraints relate to the containing frame.How to do it? It’s simple- Pinning elements! This helps you control how your design looks across different screen sizes and devices. Turn your Figma designs into responsive prototypes Responsive prototypes in 3 steps:Ĭonstraints show how elements should respond as you resize their Frames. In this article, we will show you how to create responsive prototypes with Figma and Anima. Designing for different screen sizes is essential for creating the best user experience.
0 Comments
Leave a Reply. |